oblivium: (Default)
nightfell mods ([personal profile] oblivium) wrote in [community profile] logs2022-11-09 09:42 pm

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INHUMAN COURTESY


I. PUSHING UP DAISIES
cw: depiction of hanahaki, mention of blood, mild body horror

The Frightful Harvest ended on a bloody, eerie note, but the Respite's most welcome interlude has proven exceptionally fruitful. The sky's darkened again, moons struggling to glow through turbulent clouds, but crops all over Stygia have grown dense and healthy, herbs and plants and flowers aplenty. Normally, it'd be a time to rejoice, even as sleet pours and winds grow bitterly cold -- and it might have been, had greens and stems and petals NOT elected to blossom inside you. Your lungs, specifically.

It's an uncommon side effect of the Harvest, affecting those who foster affection or attraction towards another, triggered only by a stray thought. Almost as if punished by Oblivium for harboring any kind of positive feelings. The worst part is that the object of your desire doesn't even have to be in the Netherworld for you to be afflicted. Over the span of three months, you'll gradually experience various degrees of the "harvest's curse", depending on the source of your feelings:

► PHYSICAL/EMOTIONAL ATTRACTION & REQUITED LOVE
It starts with an itch. Your throat tickles, an odd sensation in your lungs, slightly constricted. Allergies? Not quite. It worsens overtime, and days pass by, perhaps weeks. You cough, a little more every day, a little deeper, and then it happens: petals, stuck to your lips as you wheeze and try to empty your chest. Marigold, carnations, daisies, peonies... Thankfully, for you, it's more of an annoyance, sporadic at best and leaving you exhausted at times, but you're in no immediate danger. Unfortunately, not all Restless share the same luck.

► UNREQUITED LOVE
It doesn't matter whether it is truly unrequited; as long as you think it is, whether you're fully convinced or distantly resigned, you get the whole package. It starts the same way the lesser variation does, gradual, and with unsavory (!) additions: lilies and dark red roses. The first slowly spreads its poison in your body, inducing fevers, skin rashes, blistering in your mouth and stomach aches. The second pricks your throat bloody, making speech difficult and breathing even more so. It spreads throughout Stygia, and if most wound up meeting their end in the past, some speak of a highly hypothetical cure. It's believed that if the object of your affection confesses equally strong feelings for you, the curse should rapidly subside. If this option isn't viable, Doran promises that all Healers in Hale are working extremely hard to find a solution. In the meantime, symptoms can be partially soothed with poultices and spells that you can find in the Marketplace or in Serene. Some merchants might even take pity on you and offer them for free.
if your character has heard of similar diseases in their home world, they're absolutely welcome to share their insight on the netherwork or anywhere else
the evolution of the disease can be as gradual, as fast or as severe as you wish it to be
a mini quest to retrieve ingredients for a cure will be available in december or january
by february, all characters should be cured

II. DO NOT PASS GO
cw: mention of blood, torture, branding, violence, forced captivity

Full-swing investigations concerning the Harvest's murders have begun, though the mysterious rider has yet to resurface. The day is young still, but no matter; the Hierarchy firmly believes that the creature was summoned by a group of renegades, fully intent on finding and dismembering the organization. Perhaps even literally.

If you've spilled blood not your own in the previous event, the Hierarchy finds you. Do they know? It doesn't really matter; they've targeted you for reasons they won't divulge, persuaded of your involvement -- and off to the Gallows you go. Each of you receives the same greeting when you arrive, held down by rough hands and branded upon the arm with the letter F. The mark signifies ‘forsaken’, and the painful scar is indelible proof that each of you has betrayed the Hierarchy's hospitality. Writhe and scream and glower as much as you want; next thing you know, something heavy hits you across the head, and you collapse.

When your vision slowly creeps back, your eyes adjust to a dimly lit stone cell. Your feet are secured by iron cuffs tethered by one long chain, and you lie in nothing but filthy, tattered rags. It's dark; the air is bloated and filled with agonizing shrieks. Dead vines scrap the walls of half-crumbled buildings, weather-worn stone pillars surrounded by withered clumps of grass. You may converse with your cellmates: the guards patrolling the Gallows couldn't care less, convinced that no one could possibly escape anyway.

► Ironically, a magical barrier around the Gallows prevents magical/spiritual abilities from functioning. However, characters who roam free still can absolutely sneak in! Be careful not to get caught, though!
► Loud disagreements might attract unwanted attention. A single guard will come, and if he finds nothing else amiss, will threaten them to be quiet. A second violation earns the offender a rap on their bare feet with a club. A third violation will cause the offender to be gagged. Note that in order to beat or gag the offender, the guard must first open the cell.
If you share affinities with Gargoyles, incapacitating a guard in any way will draw the attention of one. It'll show you to the gates where you'll be able to escape, taking care of sentries on your way. You should probably keep a low-profile from then on, and avoid showing-off your brand.
► A secret passage may be found through a mausoleum nearby; an arrow of flaking red paint marks the entrance. Or is it blood? Inside, it's nearly pitch-black. Perhaps, if you're lucky, your vision extends as far as 30 feet in front of you, but occasionally, the darkness is broken by clinging phosphorescent fungi or crawling luminescent creatures, and from out of the silence echo sounds of dripping water. You're underground, and Abysmals can be encountered here if you're too loud. You should also watch out for cave-ins, but as you get farther away from the general region of the Gallows, your magical abilities gradually come back.
► Eventually, a long, broken staircase will lead you to Hale. If you're injured, you'll be sent to the main infirmary; characters with healing abilities or knowledge are super welcome to help!

Luckily for you, there are so many prisoners it's a difficult task for the Hierarchy to always keep track of all of them. Your brand, however, is a dead giveaway, so you might as well try and find a way to get rid of it; you might hear through the grapevines that the dead skin of Badaliscus can be used as bandages, and overtime, the brand will fully heal and disappear.


III. TO THE RESCUE
As you attempt to escape, or perhaps once you’ve successfully snuck in, you come across a terrifying spectacle: in front of you, impaled through the shoulder by a spear, a weary humanoid figure covered in blood. The body is being restrained by additional shackles on each arm and leg, which are linked to chains anchored within the walls. There's a guard nearby, armed to the teeth… and still you decide to free them.

The guard’s magic is just as useless as yours, and while impressive in size, dexterity definitely isn’t his main strength. He hits hard — with brass knuckles, a chain mace, and a sturdy shield — and his stamina almost seems endless, but it’s not. Keep evading, and he’ll eventually tire enough to topple over. It’s also possible to have him chase you around if you don’t go too far, which would allow someone else to grab the spear. Once he’s too exhausted to go on, you can either kill him or chain him to the wall. The keys are in his boots, and you’ll find a bottle of water as well as a small vial of ointment in a satchel on the ground, where he previously stood.

The prisoner is a young man, perhaps in his mid-20s. Once freed from his shackles, he immediately keels over, though he’s not unconscious. He thanks you with a deep and raw voice, begging for water. You can tend to his wounds if you’re able—the ointment quickly soothes—and when he finally stands again, he asks you a question: “I’m a stranger to you, and you could have died. Yet, you chose to free me, unaware of my past. Of my crimes. Of my virtues. Why?”

Regardless of your answer, he smiles, a private understanding that turns the stretch of his lips enigmatic. There’s a bubbling chuckle in his throat, very hoarse, and then he hisses, touching where you’ve helped him apply the ointment on his body. “You know what they say. If it stings...” He looks at you, deliberately pausing there and staring bold into your eyes. “... then it must be working.

It might feel like there’s more to what he’s trying to say, though it’s pointless to ask: he bows, and then he slowly inches away from you. “Until we meet again.” White and thick tendrils of smoke envelop him, seemingly coming out of nowhere, and then just like that, he’s gone.
so you’ve chosen to free him, which in turn has generated a future plot point that’ll occur some time in february. some of you WILL see him again.
what he says to you is a clue.
you can answer his question OOCly right here. it’ll have some bearing on the way your character will be approached re: future plot point.
if you've voted no and would still like to participate, you could always allow your character to be convinced or reluctantly dragged by another!
ooc note

► As always, check out the Notice Board if you'd like additional prompts! Older quests from previous months are always available as well. You'll also find the Calendar right here.
► You'll find already answered questions just here, and if you'd like to ask new ones, ask them here!
► For fun's sake and similarly to the puck adventure, you may play it out in different groups or on your own, and still obtain the same results as everyone else whether your characters threaded together!

redsoil: — PLEASE CREDIT! (Default)

[personal profile] redsoil 2022-11-23 06:28 pm (UTC)(link)
[ Unhooking the basket from his arm, he thrusts the whole thing at Steve the moment that face appears in the doorway. It thumps liberally, almost aggressively, against his chest, shoved there by the force of Set's arms. Set, himself, stands in the doorway looking utterly nonplussed; he is not the type to expect particular appearances, not from humans nor gods, nor would he know what makes -- uh, good hair or bad. It's very well-kept, though! That's a +1 in Ancient Egyptian hygiene standards. ]

I would not have come if I didn't want to, Steve Harrington.

[ That, and there is the matter of their person-in-common being MIA.

He never really expects that he'll miss worry be concerned for the existence of mortals until they happen to vanish without his knowing. Certainly, their lives are finite and their health is often fragile, but he had never truly been on name-basis with as many of them as he was now. Jonas, Steve, Eddie, Dimitri, Ruby, Claude, Silco, Gilia -- they have names, and thus, he remembers them and their presence far better than were they nameless masses.

As he steps inside, he drags the pale traveling cloak from his shoulders and hooks it on the nearest jutting structure he can find, leaving it to drag along the floor of Steve and Eddie's little -- abode, as he examines it with... well, not judgment, but definitely something. ]


I brought you something to eat, from the market. If we're going to look for your friend at any point, you'll need to keep your strength up. And not dwell on your turmoil alone.
fawcetted: (4-301)

[personal profile] fawcetted 2022-11-28 03:55 am (UTC)(link)
No, no, for sure. You're right.

[ Steve is forced a clumsy step back, arms suddenly now full of a basket of goods while he allows Set to sweep past him and into the space. He slides back over to the door and closes it behind him and then heads towards the ... kitchen? Space? Thing? To set the basket down.

And okay, sure, their living quarters isn't exactly a five-star room at the Ritz, but man, you should have seen it before the clean-up. Still full of dusty, half-broken, half-abandoned furniture, with most surfaces still covered in the thinnest layer of dust, it clearly has some potential to be kind of a cool 'two bros just sharin' a space' space.

It just needs a little sprucing.

Truthfully the literal house-keeping portion of the move-in was set to a low priority the night Eddie didn't come back. His abandoned phone can be found on the table across from the couch where it was left, and Steve is now poking around in the basket to investigate the items that have been brought over. He can't deny that all that stress has made him a little hungry. ]


This stuff looks pretty good, thank you. [ He is nothing if not polite, at least. ] I wasn't — [ The retort starts off strong and weakens considerably, deflating by the time he finishes. ] — I wasn't dwelling.

[ Okay, he was absolutely dwelling in his turmoil and he's got an entire network post to prove it. ]

So ... so what are you thinking? Some guy was saying that he might have been taken to the gallows.
redsoil: — PLEASE CREDIT! (Default)

[personal profile] redsoil 2022-12-04 08:45 pm (UTC)(link)
I am thinking of too many options, with little information to support any of them. There are numerous places he could have become lost in, or been taken to -- none of them are truly why I am here.

[ He watches the way Steve begins to protest, and the way he fails at his convictions by the end of it. The way he clutches at potentials and possibilities, none of which speak to savory or safe things. Eddie either left, was taken, or became lost. Those are the three options available in explanation, and Set wishes to linger on none of them - ruminating on the unknown is not his style, and there are important things to do in the interim. ]

Though, I will continue to look for him and should I uncover anything, I will tell you. Right now, I have come to meet you.

[ How direct. Standing in the middle of the decaying home the two young men have eked out for themselves, he walks the length of it - investigating and examining the phone left behind. Set is barefoot, nearly bare of skin, save for the gleaming gold upon his limbs and throat and the dark shendyt -- clothes are secondary for him at this time, and he has not grown any more sickly or in need than others. ]

The thing they call our 'shadow' lead you to say particular things about yourself. That must be your greatest concern -- that your friendship with him is a lie?

[ he just,,,, fucking says things without flinching doesn't he ]
Edited 2022-12-04 20:45 (UTC)
fawcetted: (4-499)

[personal profile] fawcetted 2022-12-08 05:57 am (UTC)(link)
Oh.

[ Honestly, it's kind of refreshing, the blunt way Set comes out and just says what he wants to say. Well, it's refreshing in a way that it sets him back on the right path and doesn't send him spiraling down several venues at once. He's good at doing that on his own, the last thing he needs is someone else offering him a hundred different possibilities to set his brain on fire with panic.

He still isn't even sure that all of this anxiety is his own, which is a really weird and ironic relief. It means somewhere out in this hellhole of a world, Eddie is wandering around, lost, but still very much ... existing. And right now that's all Steve's got to go on, and it's what he's going to cling to.

He just needs ... a really solid lead.

But for now — ]


Yeah. Yeah, that's right. I mean, how much can we really believe our shadows, right? Isn't their whole purpose to spout out all this bullshit?