unalign: (Default)
lumine, teyvat's glorified errand girl ([personal profile] unalign) wrote in [community profile] logs2022-11-08 11:26 am

( closed ) sharp enough to kill a man

WHO: Lumine + others
WHERE: around Stygia + the Gallows
WHEN: November
WHAT: event shenanigans + notice board things
WARNINGS: 99% chance of violence because of Lumine's life choices

[ ooc: closed starters will go here. if you want a custom starter, send me a PM or comment on my plotting post and let's hash things out. ]
declass: (pic#15943454)

[personal profile] declass 2022-11-11 07:35 pm (UTC)(link)
I see... so, we move as quickly and quietly as we can. Hopefully we can avoid the guards, but if not then we should try not to make a commotion. [ ... ] Although that may be easier said than done.

[ it would be best to slip past the guards without alerting anyone, but if that were simple then there wouldn't be a point in jails. and the risk of knocking one out is that another might uncover them. but it may be a risk they'll have to take.

rosa sighs at the messy attempt at planning; she can't say she's an expert at this sort of thing, and she can only hope her inexperience doesn't get in the way. ]


We can take your lead, but if something seems drastically different from how it was setup before, we may need to back out to somewhere else.
declass: (pic#15945329)

[personal profile] declass 2022-11-12 03:19 am (UTC)(link)
[ if lumine had time to explore them, then rosa would seriously question the security of this prison. so, she can't really fault her for not-- one of the last things on your mind should be taking the scenic route when you're escaping. ]

Ready.

[ there isn't much point in dragging it out even if she wasn't. the longer they stay in one spot, the higher chance they are to get caught-- might as well rip the bandaid off and get moving. ]

Just be careful, okay?
declass: (pic#15973894)

[personal profile] declass 2022-11-13 04:02 pm (UTC)(link)
[ oh, that was neat-- rosa wants to ask how lumine's power works, but they're still too close to the guards for idle chatter to be remotely a good idea.

so, for now, she'll hurry towards the direction of their destination, sneaking a glance behind her to make sure that they aren't being followed.

once they've established that they're somewhat safe, she'll speak. ]


Good thing that worked.

[ powers have been so finicky here.

they've reached a fork in the path. rosa, unsure of where to go from here, will wait for lumine to choose the right way; she really hopes the other girl has a great memory. ]
declass: (pic#15943445)

[personal profile] declass 2022-11-18 09:49 pm (UTC)(link)
A few people. I recently moved into a building, and it feels like half the inhabitants got captured.

[ actually, it probably really was at least half? it's more than a little shocking, to be minding your business one moment, and in the next, witnessing guards shoving away people you were only just starting to get to know.

while rosa never thought living here would be easy, having to attempt a potential prison break was not exactly high on her lists of things they would have to do. ]


I think they are very capable people. But if we can offer them help, I'm sure they won't think we're doubting their abilities.
declass: (pic#15942498)

[personal profile] declass 2022-11-29 07:47 pm (UTC)(link)
I know that abilities are already unstable here in general, but...

[ the fact that it's even worse? rosa wonders what exactly is doing that. is it magic, or some type of device... if it's the latter, it would probably be easier to deal with than someone's ability. she's sure people would love to break stuff. ]

Got it. I think--

[ she stops talking as the guard pauses and looks behind them; they might have still been in hearing range. when the guard finally starts to move again, rosa shoots lumine an apologetic look before going to the alcove. ]
declass: (pic#15973870)

[personal profile] declass 2022-11-30 02:46 pm (UTC)(link)
I was wondering if these look like the same exact guards that you saw before? It may be easier if we had a rough estimate of their numbers...

[ but that would probably be difficult to remember for all of them, especially when you're trying to hide from them... a little tricky to get a decent look at faces when you're diving behind walls. ]

But it would be one way to see if we could potentially outnumber them once everyone is out.